This interactive workshop will break down the basics of 3D modeling in the free software Blender, ensuring you have the tools needed to make 3D art for video games! We're so excited to get so much time with Thomas to dive into making 3D art and we know you are too! That's why we partnered with Thomas to make this a three part series! The event times are listed below and all you have to do is register above to get notified about them all. Part 1: Tuesday March 22nd @ 1:30PM EST / 10:30AM PST. Part 2: Wednesday March 23rd @ 1:30PM EST / 10:30AM PST. Part 3: Thursday March 24th @ 1:30PM EST / 10:30AM PST.
One my biggest struggles growing up was feeling like I wasn’t very smart. I’ve always been a clumsy, awkward dude that struggles to grasp concepts quickly. I do, however, have strange confidence in myself. I believe deep down that anyone has the potential to become a game developer. It’s possible to make a living from indie games!
I started creating my first commercial release in school, and continued its development while working a desk job I hated. I finished that game being completely self-taught. It was called Pinstripe, and since launching, the rest is history. I’ve consistently earned six-figures in revenue for half a decade. My games Pinstripe & Neversong have launched on pretty much every single platform, all while I’ve grown a large following of over 215,000 subscribers, teaching game development on YouTube. I even made a game for the world’s biggest YouTuber in just 14 days.
From Kickstarter to working with publishers, and everything in between, I’ve done it all. I know you can do it too, and I’m going to show you the short-cuts to success so you don’t have to wander around aimlessly for a decade like I did! Let’s do this!